

2.6 When a player plays a card, they become the card's controller.2.5 Once you play a card, it is no longer in your hand.2.3 When a card leaves play there is no memory of its previous status, so that even if it is replayed in the same turn it is treated as a new card, not the same card.2.2 If conditions prohibit playing a chosen card, discard it instead.2.1 When you play a card, resolve the played card's ability immediately and completely.1.14 You may play a card that says “all” even if there are no targets.

1.13 If an ability says “any number” you may choose zero.1.12 "You may do X and Y" means you either do both X and Y, or neither X nor Y.1.11 If the ability doesn't say "you may", you must do it.1.10 You can play or use a card even if its ability can’t happen.1.9 If a timing label (Ongoing, Special, Talent) appears in an ability description, that label applies to all text that follows the label up to the end of the description, or to another label (if there is one).1.8 Multiple parts of a card’s ability must be done in their stated order.1.7 "Your card" means "a card that you control".1.6 A player's abilities are the abilities on the cards the player controls.1.5 An ability is what's written at the bottom of any card.1.3 If there are no limits, there are no limits.1.2 Specific words are not synonymous no matter how similar they seem.
